LoL: MVK Esports vs CTBC Flying Oyster (BO5) - LCP Group Stage
LoL: MVK Esports vs CTBC Flying Oyster - Game 2 Winner
$120.1K Vol. · $126.4K liquidityGames Total: O/U 3.5
$1.2K Vol. · $17.2K liquidityGames Total: O/U 4.5
$311 Vol. · $9.9K liquidityGame 1: Odd/Even Total Kills?
$119 Vol. · $753 liquidityFirst Blood in Game 1?
$119 Vol. · $755 liquidityGame 2: Odd/Even Total Kills?
$15 Vol. · $119 liquidityGame 2: Both Teams Slay a Dragon?
- Vol. · $109 liquidityGame 3: Both Teams Destroy Inhibitors?
- Vol. · $1 liquidityGame 4: Both Teams Slay a Dragon?
$10 Vol. · $1 liquidityGame 1: Any Player Quadra Kill?
- Vol. · - liquidityGame 1: Any Player Penta Kill?
- Vol. · - liquidityGame 2: Any Player Quadra Kill?
- Vol. · - liquidityGame 2: Any Player Penta Kill?
- Vol. · - liquidityGame 3: Both Teams Slay Baron Nashor?
- Vol. · - liquidityGame 3: Both Teams Slay a Dragon?
- Vol. · - liquidityGame 3: Any Player Quadra Kill?
- Vol. · - liquidityGame 3: Any Player Penta Kill?
- Vol. · - liquidityGame 3: Odd/Even Total Kills?
- Vol. · - liquidityGame 4: Both Teams Slay Baron Nashor?
- Vol. · - liquidityGame 4: Both Teams Destroy Inhibitors?
- Vol. · - liquidityGame 4: Any Player Quadra Kill?
- Vol. · - liquidityGame 4: Any Player Penta Kill?
- Vol. · - liquidityGame 4: Odd/Even Total Kills?
- Vol. · - liquidityGame 5: Both Teams Slay Baron Nashor?
- Vol. · - liquidityGame 5: Both Teams Slay a Dragon?
- Vol. · - liquidityGame 5: Both Teams Destroy Inhibitors?
- Vol. · - liquidityGame 5: Any Player Quadra Kill?
- Vol. · - liquidityGame 5: Any Player Penta Kill?
- Vol. · - liquidityGame 5: Odd/Even Total Kills?
- Vol. · - liquidityFirst Blood in Game 3?
- Vol. · - liquidityFirst Blood in Game 4?
- Vol. · $1 liquidityLoL: MVK Esports vs CTBC Flying Oyster (BO5) - LCP Group Stage
$466.4K Vol. · $173.4K liquidityGame 1: Both Teams Slay Baron Nashor?
$5 Vol. · $113 liquidityGame 1: Both Teams Slay a Dragon?
$5 Vol. · $113 liquidityGame 1: Both Teams Destroy Inhibitors?
$5 Vol. · $113 liquidityGame 2: Both Teams Slay Baron Nashor?
$5 Vol. · $113 liquidityGame 2: Both Teams Destroy Inhibitors?
$5 Vol. · $113 liquidityFirst Blood in Game 2?
$15 Vol. · $121 liquidityGame Handicap: MVK (-2.5) vs CTBC Flying Oyster (+2.5)
$176 Vol. · $170 liquidityLoL: MVK Esports vs CTBC Flying Oyster - Game 3 Winner
$137.2K Vol. · $284.5K liquidityLoL: MVK Esports vs CTBC Flying Oyster - Game 4 Winner
$74.2K Vol. · $302.7K liquidityGame Handicap: MVK (-1.5) vs CTBC Flying Oyster (+1.5)
$1.0K Vol. · $7.9K liquidityThis market refers to the LoL Seeding match between MVK Esports and CTBC Flying Oyster in the LCP Group Stage, initially scheduled for August 14 at 5:00AM ET. This market will resolve to "MVK Esports" if MVK Esports win the match against CTBC Flying Oyster. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against MVK Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.