LoL: DetonatioN FocusMe vs GAM Esports (BO5) - LCP Group Stage
Game Handicap: GAM (-2.5) vs DetonatioN FocusMe (+2.5)
$61.6K Vol. · $25.4K liquidityGame 1: Both Teams Slay Baron Nashor?
- Vol. · $813 liquidityGame 1: Both Teams Slay a Dragon?
$10 Vol. · $827 liquidityGame 2: Both Teams Slay a Dragon?
- Vol. · $821 liquidityGame 3: Both Teams Slay Baron Nashor?
- Vol. · - liquidityGame 3: Both Teams Slay a Dragon?
- Vol. · - liquidityGame 3: Both Teams Destroy Inhibitors?
- Vol. · - liquidityGame 3: Any Player Quadra Kill?
- Vol. · - liquidityGame 3: Any Player Penta Kill?
- Vol. · - liquidityGame 4: Both Teams Slay Baron Nashor?
- Vol. · - liquidityGame 4: Both Teams Slay a Dragon?
- Vol. · - liquidityGame 4: Both Teams Destroy Inhibitors?
- Vol. · - liquidityGame 4: Any Player Quadra Kill?
- Vol. · - liquidityGame 4: Any Player Penta Kill?
- Vol. · - liquidityGame 4: Odd/Even Total Kills?
- Vol. · - liquidityGame 5: Both Teams Slay Baron Nashor?
- Vol. · - liquidityGame 5: Both Teams Slay a Dragon?
- Vol. · - liquidityGame 5: Both Teams Destroy Inhibitors?
- Vol. · - liquidityGame 5: Any Player Quadra Kill?
- Vol. · - liquidityGame 5: Any Player Penta Kill?
- Vol. · - liquidityGame 5: Odd/Even Total Kills?
- Vol. · - liquidityFirst Blood in Game 3?
- Vol. · - liquidityFirst Blood in Game 4?
- Vol. · - liquidityLoL: DetonatioN FocusMe vs GAM Esports - Game 4 Winner
$2.8K Vol. · $56.2K liquidityGame 3: Odd/Even Total Kills?
- Vol. · $3 liquidityGame 1: Both Teams Destroy Inhibitors?
- Vol. · $144 liquidityGame 2: Both Teams Destroy Inhibitors?
- Vol. · $144 liquidityGame 1: Any Player Quadra Kill?
- Vol. · $779 liquidityGame 1: Any Player Penta Kill?
- Vol. · $786 liquidityGame 1: Odd/Even Total Kills?
- Vol. · $826 liquidityGame 2: Both Teams Slay Baron Nashor?
- Vol. · $786 liquidityGame 2: Any Player Quadra Kill?
- Vol. · $831 liquidityGame 2: Any Player Penta Kill?
- Vol. · $821 liquidityGame 2: Odd/Even Total Kills?
- Vol. · $788 liquidityFirst Blood in Game 2?
- Vol. · $800 liquidityLoL: DetonatioN FocusMe vs GAM Esports - Game 1 Winner
$124.4K Vol. · $185.6K liquidityLoL: DetonatioN FocusMe vs GAM Esports - Game 2 Winner
$40.8K Vol. · $178.3K liquidityLoL: DetonatioN FocusMe vs GAM Esports - Game 3 Winner
$74.2K Vol. · $107.7K liquidityLoL: DetonatioN FocusMe vs GAM Esports (BO5) - LCP Group Stage
$100.3K Vol. · $139.4K liquidityGames Total: O/U 3.5
$3.5K Vol. · $31.5K liquidityGames Total: O/U 4.5
$504 Vol. · $8.2K liquidityFirst Blood in Game 1?
$140 Vol. · $30.5K liquidityThis market refers to the LoL Round 4 match between DetonatioN FocusMe and GAM Esports in the LCP Group Stage, initially scheduled for August 7 at 5:00AM ET. This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against GAM Esports. This market will resolve to "GAM Esports" if GAM Esports win the match against DetonatioN FocusMe. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.