Counter-Strike: 1WIN vs BC.Game Esports (BO3) - Esports World Cup Open Qualifier Group 6
Map 2 Rounds Handicap: BC.Game Esports (-3.5) vs 1WIN (+3.5)
- Vol. · $150 liquidityMap 2 Rounds Handicap: BC.Game Esports (-6.5) vs 1WIN (+6.5)
- Vol. · $150 liquidityMap 3 Total Rounds: Over/Under 21.5
- Vol. · $3.9K liquidityMap 2 Total Rounds: Over/Under 21.5
- Vol. · $480 liquidityMap 2 Total Rounds: Over/Under 18.5
- Vol. · $150 liquidityMap 2 Total Rounds: Over/Under 24.5
- Vol. · $150 liquidityMap 2 Rounds Handicap: BC.Game Esports (-9.5) vs 1WIN (+9.5)
- Vol. · $150 liquidityCounter-Strike: 1WIN vs BC.Game Esports - Map 2 Winner
$80.5K Vol. · $143.6K liquidityCounter-Strike: 1WIN vs BC.Game Esports (BO3) - Esports World Cup Open Qualifier Group 6
$26.4K Vol. · $146.0K liquidityGames Total: O/U 2.5
- Vol. · $7.1K liquidityThis market refers to the Counter-Strike Winners match between 1WIN and BC.Game Esports in the Esports World Cup Open Qualifier Group 6, initially scheduled for August 7 at 8:50AM ET. This market will resolve to "1WIN" if 1WIN win the match against BC.Game Esports. This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against 1WIN. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.