Counter-Strike: WW Team vs Virtus.pro (BO5) - CIS LAN Championship Playoffs
Games Total: O/U 3.5
$11.9K Vol. · $14.5K liquidityGames Total: O/U 4.5
$5.1K Vol. · $13.8K liquidityMap 4 Rounds Handicap: Virtus.pro (-3.5) vs WW Team (+3.5)
- Vol. · $156 liquidityMap 4 Rounds Handicap: Virtus.pro (-6.5) vs WW Team (+6.5)
- Vol. · $156 liquidityMap 4 Rounds Handicap: Virtus.pro (-9.5) vs WW Team (+9.5)
- Vol. · $38 liquidityMap 4 Total Rounds: Over/Under 21.5
- Vol. · $156 liquidityMap 5 Total Rounds: Over/Under 21.5
- Vol. · $156 liquidityMap 4 Total Rounds: Over/Under 24.5
- Vol. · $156 liquidityCounter-Strike: WW Team vs Virtus.pro - Map 4 Winner
$33.2K Vol. · $42.8K liquidityMap Handicap: VP (-1.5) vs WW Team (+1.5)
$11.2K Vol. · $21.3K liquidityMap Handicap: VP (-2.5) vs WW Team (+2.5)
$7.3K Vol. · $20.2K liquidityMap Handicap: WW (-2.5) vs Virtus.pro (+2.5)
- Vol. · $7.2K liquidityMap Handicap: WW (-1.5) vs Virtus.pro (+1.5)
$2.0K Vol. · $5.4K liquidityThis market refers to the Counter-Strike Grand final match between WW Team and Virtus.pro in the CIS LAN Championship Playoffs, initially scheduled for July 30 at 12:30PM ET. This market will resolve to "WW Team" if WW Team win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against WW Team. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.